Design Guide
Chimera (Uncommon)
Category: Oddities
Overview:
- Causes patches of another color on the coat, according to the specifications below.
- On foals, Chimera may be anything genetically possible from the parents. In breedings, it is automatically rolled for color.
- On imports, Chimera is based on the main phenotype. You may remove genes found in the base pheno, switch the base color (e/a genes), and add up to 1 natural marking/modifier.
- Rapunzel, oddities, and carried genes are not listed in the Chimera pheno.
- Ranges in size and shape of coverage, but should be no smaller than the hoof and no larger than half of each separate side of the body.
- Each area of coverage should be a distinct patch, not striping/brindling, a geometric/special shape, etc. Edges are somewhat irregular.
- May have up to 3 different patches total. Each should have a main area of concentration, not branch all the way across the body.
- Markings should not line up perfectly at the edges between base coat and Chimera patches. This includes continuous stripes, white markings, etc.
- Chimera and Patchwork cannot exist on the same horse.
- Effect on Mane/Tail:
- Neck patches should continue into the mane.
- If a Chimera patch covers the dock of the tail, the tail must be affected (partial or full coverage).
- If no patch is present at the dock of the tail, up to half of the tail can optionally be affected by Chimera on its own.
Interactions:
- Oddities* found on the base coat may also show on the Chimera coat without being in the Chimera pheno.
- *This excludes Chimera/Patchwork itself. To add an additional layer of Chimera inside the existing Chimera patches, you'll need to use a Tornado item.
Range:
- Minimum: One visible patch at least as large as the hoof.
- Maximum: Three patches on the body and one patch in the tail.
1 result found.